Module Interaction Design, Computer Science (Master) (ER 8)

English language
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Module summary

Interaction Design

INFM110MI

Prof. Thomas Hinz

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All semesters

none

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Students learn theoretical knowledge of designing interactive systems and put their knowledge into practice in constructing prototypes. With knowledge of design principles and concepts they are able to solve design problems. They gain practical experiences on innovative natural user interfaces and interaction in public space and can develop new forms of human-machine interfaces.

Individual exams
Course Design of Interactions

INFM111MI

Lecture

Prof. Thomas Hinz

German

3/2

90 hours in total, including 30 hours of contact study.

Verbal Exam/Concept 20/1 Min./Semester (graded)

Students acquire the ability to conceptualise and design future-oriented interactive systems, taking into account societal, technological and social aspects. They can apply design futuring methods for the systematic development of future scenarios, analyse complex socio-technical systems and their interactions, create participative design processes for the development of sustainable future solutions, develop prototypes and future scenarios that can be experienced, and critically reflect on the social implications of technological innovations.

Script, Literature:

  • B. Groß, E. Mandir: Zukünfte gestalten: Spekulation. Kritik. Innovation. Mit »Design Futuring« Zukunftsszenarien strategisch erkunden, entwerfen und verhandeln.. 2022, ISBN-13: ‎978-3874399586
  • M. Leube: The Future Designer: Anthropology Meets Innovation in Search of Sustainable Design (Routledge Earthscan), 2024, ISBN-13 ‏ : ‎ 978-1032735535
  • A. Dunne, F. Raby: Speculative Everything: Design, Fiction, and Social Dreaming, 2013, ISBN-13:‎978-0262019842
  • T. Pyczak: Tell me!: Wie Sie mit Storytelling überzeugen. Zahlreiche Praxisbeispiele für alle, die erfolgreich sein wollen in Beruf, PR und Marketing., 2023, ISBN-13:978-3836291545
  • R. Klanten, L. Feireiss, "A Touch of Code: Interactive Installations and Experiences", 2011, ISBN-13 978-3899553314
  • J. Sauter, S. Jaschko, J. Ängeslevä, ART+COM: "Medien, Räume und Installationen", 2011, ISBN-13 978-3899553864
  • H.-D. Hellige, "Mensch-Computer-Interface: Zur Geschichte und Zukunft der Computerbedienung", 2008, ISBN-13 978-3899425642
  • J. Schenk, G. Rigole, "Mensch-Maschine-Kommunikation: Grundlagen von sprach- und bildbasierten Benutzerschnittstellen", 2010, ISBN-13 978-3642054563
  • R. Dorau, "Emotionales Interaktionsdesign Gesten und Mimik interaktiver Systeme", 2011, ISBN-13 978-3642031007

Participation at tuition, in class group work and discussion.

Course Interaction Design Exercise

INFM112MI

Exercise

Prof. Thomas Hinz

German

4/4

120 hours in total, including 60 hours of contact study.

Exercise 1 Semester (not graded)

The participants apply their theoretical understanding of the conception and design of interactive systems. They design and develop prototypes of interactive systems. The students experiment with innovative forms of human-computer interfaces and their possibilities. They are capable of presenting their results convincingly using multimodal tools, as well as justify them in a methodical and theoretically grounded manner.

  • Lecture materials

  • Teamworking
  • Experiments on design and prototyping 
  • Presentation and discussion of the results