Students acquire comprehensive skills in the design of human-machine interfaces and their various forms of interaction. They develop the ability to independently realise complex multimedia projects from conception to prototype implementation. In doing so, they make targeted use of software ergonomic principles and master the methodical design of interactive applications. The focus is on the practical application of transitions and animations for graphical user interfaces as well as the integration of micro-interactions. Students familiarise themselves with various prototyping methods in the context of usability and user experience and are able to apply these in a targeted manner. They develop a sound understanding of current design trends and their characteristic features, which enables them to evaluate and apply these design approaches in a differentiated manner.
Students can conceptualise multimedia projects based on design tasks and implement them with the help of wireframes, mock-ups and interactive prototypes, justify and present the solutions they have developed.
lecture materials